REpsp2
PSP2 OS reverse engineering
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uid_heap.c
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1
2#include <scetypes.h>
3#include <sysmem/uid_heap.h>
4
6 return pHeap->pClass->allocObjectWithSizeFunc(pHeap, size, pOutPtr);
7}
8
10 return pHeap->pClass->freeObjectFunc(pHeap, pObject);
11}
SceInt32 UIDHeapCallAlloc(SceUIDHeap *pHeap, SceUInt32 size, ScePVoid *pOutPtr)
Allocate object from heap.
Definition uid_heap.c:5
SceInt32 UIDHeapCallFree(SceUIDHeap *pHeap, ScePVoid pObject)
Free object from heap.
Definition uid_heap.c:9
unsigned int SceUInt32
Definition scetypes.h:13
void * ScePVoid
Definition scetypes.h:47
signed int SceInt32
Definition scetypes.h:12
SceInt32(* freeObjectFunc)(SceUIDHeap *pHeap, ScePVoid pObject)
Definition uid_heap.h:27
SceInt32(* allocObjectWithSizeFunc)(SceUIDHeap *pHeap, SceSize size, ScePVoid *ppObject)
Definition uid_heap.h:26
SceUIDHeapClass * pClass
Definition uid_heap.h:20