REpsp2
PSP2 OS reverse engineering
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uid_class.h
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1
2#ifndef _SCE_KERNEL_SYSMEM_UID_CLASS_H_
3#define _SCE_KERNEL_SYSMEM_UID_CLASS_H_
4
5#include <scetypes.h>
6
7/*
8 * Forward declarations for circular dependencies
9 */
10typedef struct SceClass SceClass;
11
39
41
42#endif /* _SCE_KERNEL_SYSMEM_UID_CLASS_H_ */
char * SceName
Definition scetypes.h:246
unsigned short SceUInt16
Definition scetypes.h:11
unsigned int SceUInt32
Definition scetypes.h:13
void * ScePVoid
Definition scetypes.h:47
signed int SceInt32
Definition scetypes.h:12
SceClass * next
Definition uid_class.h:17
SceName name
Definition uid_class.h:20
SceInt32(* destructor)(ScePVoid pObject)
Definition uid_class.h:34
SceUInt32 attr
Definition uid_class.h:24
SceUInt32 magic
Definition uid_class.h:36
SceUInt16 itemAllocationSize
Definition uid_class.h:30
SceClass * pClass
Definition uid_class.h:18
SceUInt32 objectType
Definition uid_class.h:31
SceInt32(* constructor)(ScePVoid pObject)
Definition uid_class.h:33
SceClass * parent
Definition uid_class.h:21
SceClass * prev
Definition uid_class.h:19
SceUInt16 itemSize
Definition uid_class.h:27